| AutoIndex (defined in gainput::InputDevice) | gainput::InputDevice | static |
| CheckAllButtonsDown(DeviceButtonSpec *outButtons, size_t maxButtonCount, unsigned start, unsigned end) const | gainput::InputDevice | protected |
| deadZones_ (defined in gainput::InputDevice) | gainput::InputDevice | protected |
| debugRenderingEnabled_ | gainput::InputDevice | protected |
| deviceId_ | gainput::InputDevice | protected |
| DeviceState enum name | gainput::InputDevice | |
| DeviceType enum name | gainput::InputDevice | |
| DeviceVariant enum name | gainput::InputDevice | |
| DS_LOW_BATTERY enum value | gainput::InputDevice | |
| DS_OK enum value | gainput::InputDevice | |
| DS_UNAVAILABLE enum value | gainput::InputDevice | |
| DT_BUILTIN enum value | gainput::InputDevice | |
| DT_COUNT enum value | gainput::InputDevice | |
| DT_CUSTOM enum value | gainput::InputDevice | |
| DT_GESTURE enum value | gainput::InputDevice | |
| DT_KEYBOARD enum value | gainput::InputDevice | |
| DT_MOUSE enum value | gainput::InputDevice | |
| DT_PAD enum value | gainput::InputDevice | |
| DT_REMOTE enum value | gainput::InputDevice | |
| DT_TOUCH enum value | gainput::InputDevice | |
| DV_NULL enum value | gainput::InputDevice | |
| DV_RAW enum value | gainput::InputDevice | |
| DV_STANDARD enum value | gainput::InputDevice | |
| GetAnyButtonDown(DeviceButtonSpec *outButtons, size_t maxButtonCount) const | gainput::InputDevicePad | virtual |
| GetBool(DeviceButtonId deviceButton) const | gainput::InputDevice | inline |
| GetBoolPrevious(DeviceButtonId deviceButton) const | gainput::InputDevice | inline |
| GetButtonByName(const char *name) const | gainput::InputDevicePad | virtual |
| GetButtonName(DeviceButtonId deviceButton, char *buffer, size_t bufferLength) const | gainput::InputDevicePad | virtual |
| GetButtonType(DeviceButtonId deviceButton) const | gainput::InputDevicePad | virtual |
| GetDeadZone(DeviceButtonId buttonId) const | gainput::InputDevice | |
| GetDeviceId() const | gainput::InputDevice | inline |
| GetFloat(DeviceButtonId deviceButton) const | gainput::InputDevice | inline |
| GetFloatPrevious(DeviceButtonId deviceButton) const | gainput::InputDevice | inline |
| GetIndex() const | gainput::InputDevice | inline |
| GetInputState() | gainput::InputDevice | inline |
| GetInputState() const | gainput::InputDevice | inline |
| GetNextInputState() | gainput::InputDevicePad | virtual |
| GetPimpl() | gainput::InputDevicePad | inline |
| GetPreviousInputState() | gainput::InputDevice | inline |
| GetState() const | gainput::InputDevice | |
| GetType() const | gainput::InputDevicePad | inlinevirtual |
| GetTypeName() const | gainput::InputDevicePad | inlinevirtual |
| GetVariant() const | gainput::InputDevicePad | virtual |
| index_ | gainput::InputDevice | protected |
| InputDevice(InputManager &manager, DeviceId device, unsigned index) | gainput::InputDevice | |
| InputDevicePad(InputManager &manager, DeviceId device, unsigned index, DeviceVariant variant) | gainput::InputDevicePad | |
| InternalGetState() const | gainput::InputDevicePad | protectedvirtual |
| InternalUpdate(InputDeltaState *delta) | gainput::InputDevicePad | protectedvirtual |
| IsAvailable() const | gainput::InputDevice | inlinevirtual |
| IsDebugRenderingEnabled() const | gainput::InputDevice | inline |
| IsLateUpdate() const | gainput::InputDevice | inlinevirtual |
| IsSynced() const | gainput::InputDevice | inline |
| IsValidButtonId(DeviceButtonId deviceButton) const | gainput::InputDevicePad | virtual |
| manager_ | gainput::InputDevice | protected |
| PadDeviceIds | gainput::InputDevicePad | static |
| previousState_ | gainput::InputDevice | protected |
| SetDeadZone(DeviceButtonId buttonId, float value) | gainput::InputDevice | |
| SetDebugRenderingEnabled(bool enabled) | gainput::InputDevice | |
| SetSynced(bool synced) | gainput::InputDevice | inline |
| state_ | gainput::InputDevice | protected |
| synced_ | gainput::InputDevice | protected |
| Update(InputDeltaState *delta) | gainput::InputDevice | |
| Vibrate(float leftMotor, float rightMotor) | gainput::InputDevicePad | |
| ~InputDevice() | gainput::InputDevice | virtual |
| ~InputDevicePad() | gainput::InputDevicePad | |