Gainput  v1.0.0
gainput::RotateGesture Member List

This is the complete list of members for gainput::RotateGesture, including all inherited members.

AutoIndex (defined in gainput::InputDevice)gainput::InputDevicestatic
CheckAllButtonsDown(DeviceButtonSpec *outButtons, size_t maxButtonCount, unsigned start, unsigned end) constgainput::InputDeviceprotected
deadZones_ (defined in gainput::InputDevice)gainput::InputDeviceprotected
debugRenderingEnabled_gainput::InputDeviceprotected
deviceId_gainput::InputDeviceprotected
DeviceState enum namegainput::InputDevice
DeviceType enum namegainput::InputDevice
DeviceVariant enum namegainput::InputDevice
DS_LOW_BATTERY enum valuegainput::InputDevice
DS_OK enum valuegainput::InputDevice
DS_UNAVAILABLE enum valuegainput::InputDevice
DT_BUILTIN enum valuegainput::InputDevice
DT_COUNT enum valuegainput::InputDevice
DT_CUSTOM enum valuegainput::InputDevice
DT_GESTURE enum valuegainput::InputDevice
DT_KEYBOARD enum valuegainput::InputDevice
DT_MOUSE enum valuegainput::InputDevice
DT_PAD enum valuegainput::InputDevice
DT_REMOTE enum valuegainput::InputDevice
DT_TOUCH enum valuegainput::InputDevice
DV_NULL enum valuegainput::InputDevice
DV_RAW enum valuegainput::InputDevice
DV_STANDARD enum valuegainput::InputDevice
GetAnyButtonDown(DeviceButtonSpec *outButtons, size_t maxButtonCount) constgainput::InputDeviceinlinevirtual
GetBool(DeviceButtonId deviceButton) constgainput::InputDeviceinline
GetBoolPrevious(DeviceButtonId deviceButton) constgainput::InputDeviceinline
GetButtonByName(const char *name) constgainput::InputDeviceinlinevirtual
GetButtonName(DeviceButtonId deviceButton, char *buffer, size_t bufferLength) constgainput::InputDeviceinlinevirtual
GetButtonType(DeviceButtonId deviceButton) constgainput::RotateGestureinlinevirtual
GetDeadZone(DeviceButtonId buttonId) constgainput::InputDevice
GetDeviceId() constgainput::InputDeviceinline
GetFloat(DeviceButtonId deviceButton) constgainput::InputDeviceinline
GetFloatPrevious(DeviceButtonId deviceButton) constgainput::InputDeviceinline
GetIndex() constgainput::InputDeviceinline
GetInputState()gainput::InputDeviceinline
GetInputState() constgainput::InputDeviceinline
GetNextInputState()gainput::InputDeviceinlinevirtual
GetPreviousInputState()gainput::InputDeviceinline
GetState() constgainput::InputDevice
GetType() constgainput::InputGestureinlinevirtual
GetTypeName() constgainput::InputGestureinlinevirtual
GetVariant() constgainput::InputDeviceinlinevirtual
index_gainput::InputDeviceprotected
Initialize(DeviceId downDevice, DeviceButtonId downButton, DeviceId xAxisDevice, DeviceButtonId xAxis, DeviceId yAxisDevice, DeviceButtonId yAxis, DeviceId down2Device, DeviceButtonId downButton2, DeviceId xAxis2Device, DeviceButtonId xAxis2, DeviceId yAxis2Device, DeviceButtonId yAxis2)gainput::RotateGesture
InputDevice(InputManager &manager, DeviceId device, unsigned index)gainput::InputDevice
InputGesture(InputManager &manager, DeviceId device, unsigned index)gainput::InputGestureinlineprotected
InternalGetState() constgainput::InputGestureinlineprotectedvirtual
InternalUpdate(InputDeltaState *delta)gainput::RotateGestureprotectedvirtual
IsAvailable() constgainput::InputDeviceinlinevirtual
IsDebugRenderingEnabled() constgainput::InputDeviceinline
IsLateUpdate() constgainput::InputGestureinlinevirtual
IsSynced() constgainput::InputDeviceinline
IsValidButtonId(DeviceButtonId deviceButton) constgainput::RotateGestureinlinevirtual
manager_gainput::InputDeviceprotected
previousState_gainput::InputDeviceprotected
RotateGesture(InputManager &manager, DeviceId device, unsigned index, DeviceVariant variant)gainput::RotateGesture
SetDeadZone(DeviceButtonId buttonId, float value)gainput::InputDevice
SetDebugRenderingEnabled(bool enabled)gainput::InputDevice
SetSynced(bool synced)gainput::InputDeviceinline
state_gainput::InputDeviceprotected
synced_gainput::InputDeviceprotected
Update(InputDeltaState *delta)gainput::InputDevice
~InputDevice()gainput::InputDevicevirtual
~RotateGesture()gainput::RotateGesture