Gainput
v1.0.0
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▼Ngainput | Contains all Gainput related classes, types, and functions |
CAllocator | Interface used to pass custom allocators to the library |
CArray | A std::vector-like data container for POD-types |
CDebugRenderer | Interface for debug rendering of input device states |
CDefaultAllocator | The default allocator used by the library |
CDeviceButtonSpec | Describes a device button on a specific device |
CDeviceStateModifier | Interface for modifiers that change device input states after they have been updated |
CDoubleClickGesture | A double-click gesture |
▼CHashMap | A hash table mapping keys to POD-type values |
CNode | An element of the hash table |
CHoldGesture | A hold-to-trigger gesture |
CInputDeltaState | Stores a list of input state changes |
CInputDevice | Interface for anything that provides device inputs |
CInputDeviceBuiltIn | An input device for inputs that are directly built into the executing device (for example, sensors in a phone) |
CInputDeviceKeyboard | A keyboard input device |
CInputDeviceMouse | A mouse input device |
CInputDevicePad | A pad input device |
CInputDeviceTouch | A touch input device |
CInputGesture | Base class for all input gestures |
CInputListener | Listener interface that allows to receive notifications when device button states change |
▼CInputManager | Manages all input devices and some other helpful stuff |
CDeviceInput | |
CInputMap | Maps user buttons to device buttons |
CInputPlayer | Plays back a previously recorded sequence of device state changes |
CInputRecorder | Records a sequence of button state changes |
CInputRecording | A recorded sequence of input changes |
CInputState | State of an input device |
CMappedInputListener | Listener interface that allows to receive notifications when user button states change |
CPinchGesture | A multi-touch pinch-to-scale gesture |
CRecordedDeviceButtonChange | A single recorded change for a device button |
CRingBuffer | A ring buffer |
CRotateGesture | A multi-touch rotate gesture |
CSimultaneouslyDownGesture | A gesture that tracks if a number of buttons is down simultaneously |
CTapGesture | A tap-to-trigger gesture |
CTrackingAllocator | An allocator that tracks an allocations that were done |
CGainputView | [IOS ONLY] UIKit view that captures touch inputs |